![]() For example, you can now build a casino and a training pit - both integral aspects to being successful. ![]() Of course, you'll design traps, provide "work" for the exquisitely designed creatures, quickly learn to smack them around to make them do your bidding and occasionally "possess" one of them in order to handle things on a more personal basis from a first-person perspective.īullfrog obviously listened to consumer feedback and adjusted and tweaked many of the aspects of gameplay. What's right with DK2? Just about everything except the somewhat anti-climactic battles that occur when you've finished hacking your dungeon's many required rooms out of solid rock that cater to an extremely diverse and magnificently rendered population. Dungeon Keeper 2 is a case where the means don't quite justify the end but the means are so fulfilling that you may not really care. ![]() ![]() However, that isn't intended to discourage fans of the first game because the overall presentation is nothing short of fantastic. But, therein lies the tiniest part of a problem with Dungeon Keeper 2 - in certain ways it is simply more of the same. Anyone who has ever played Bullfrog's original Dungeon Keeper will have some idea about what's in store for them in the sequel.
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